Our first realtime vfx projects were done for Envision Entertainment so we are very excited to share that we – once again – support the team located in Ingelheim, Germany with realtime visual effects for their latest title “Pioneers of Pagonia”. Check out the reveal trailer:
Once upon a time there was a compatible match! Portamedia.studio supports CrazyLabs studios with the production of realtime visual effects for their mobile game Once Upon a Match. We are happy to be part of the production team. CrazyLabs is a top mobile games publisher and developer, leader in casual and hyper-casual game development, distribution and innovation. More information about the…
Metal music and hell, two things that go pretty well together in Metal: Hellsinger, the new game by the outsiders that was just revealed on IGN Summer of Gaming. We at #portamediastudio are excited to make hell a lot more scary with eyecatching #visualeffects. Check out the announcement trailer: https://www.ign.com/articles/metal-hellsinger-rhythm-fps-details-trailer More information about the game here
Portamedia.studio supports Gaming Minds studios with the creation of the realtime visual effects for their new title “Port Royale 4”. We are happy to be on board. Gaming Minds GmbH develops games for PC and game consoles since 1992. Their team consists of industry veterans and young talented developers who created some of the most popular video games in Germany.…
In-Game VFX We contributed with realtime vfx in unity to the darkborn project. Check the new released gameplay trailer for more in-game vfx. PRODUCTION: Realtime VFX: Marcus Braun. Additional VFX: Gabriel Vasilescu, Roxana Vasilescu.
CUTSCENES – Motion Graphics Game Developer: Gaming Minds Studios; Publisher: Kalypso Media Digital. Genre: Simulation, Strategy. Release Date: Q1 2018. PRODUCTION: Roxana Vasilescu. Watch the videos here:
CUTSCENES – Motion Graphics / VFX Game Developer: Realmforge Studios. Publisher: Kalypso Media Digital. Genre: Simulation, Strategy. The video is part of “Dungeons: A Game of Winter” cutscenes collection. The production includes also the cutscenes for the sequel “A Game of Bones” and Dungeons 3. PRODUCTION: Roxana Vasilescu: Motion Graphics. Marcus Braun: Unity VFX. D3-Unity Screen Animations.
IN-GAME VFX Game Developer: Chimera Entertainment; Publisher: Rovio Entertainment. Genre: Action, Puzzle. PRODUCTION: Marcus Braun: Unity VFX; Roxana Vasilescu: Additional VFX. angrybirds.com
IN-GAME VFX Game Developer: Deep Silver Fishlabs; Publisher: Koch Media. Genre: Strategy. PRODUCTION : Marcus Braun. The style of the vfx is cartoony with most of the stuff being drawn by hand and animated in unity using custom shaders.
COMPLETE IN-GAME VFX Game Developer: Envision Entertainment; Publisher: Envision Entertainment. Genre: Free to Play, Multiplayer, Strategy. PRODUCTION: Marcus Braun
IN-GAME VFX / CUTSCENES Game Developer: Gaming Minds Studios; Publisher: Kalypso Media Digital. Genre: Simulation, Strategy. PRODUCTION: Marcus Braun: In-Game VFX. Roxana Vasilescu: Motion Graphics.
IN-GAME VFX / CUTSCENES Game Developer: Gaming Minds Studios; Publisher: Kalypso Media Digital. Genre: Simulation, Strategy. PRODUCTION: Marcus Braun: In-Game VFX. Roxana Vasilescu: Motion Graphics.
CINEMATIC TRAILER Game Developer: King Art Games; Publisher: KING Art Games, THQ Nordic. Genre: Strategy. PRODUCTION: Marcus Braun: VFX, animation, lighting, rendering, editing, compositing. Roxana Vasilescu: texturing, animation, rendering. MAKING OF – SHOWCASE
IN-GAME VFX Game Developer: Sixteen Tons Entertainment. Publisher: Deep Silver. Genre: Simulation. PRODUCTION: Marcus Braun. Fire & Smoke Simulations
IN-GAME VFX Game Developer: Noumena Studios. Publisher: Kalypso Media Digital. Genre: Action, Adventure, RPG Check the video above for some examples of realtime vfx. PRODUCTION: Marcus Braun.
In-Game VFX Game Developer: Bright Light. Publisher: Electronic Arts. Genre: Action, Adventure. PRODUCTION: Marcus Braun.